2021 RCJV Virtual Warmup – Info for Teams

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We hope you are as excited for our Virtual Warmup Event as we are!

All four challenges are available, OnStage (Novice & Experience), Rescue Line (Riley Rover, Primary, Secondary & Open), Rescue Maze (Max’s Manageable Maze) and Soccer (Simple Simon, Standard League & Open).

To be part of the Virtual Event, teams must be registered in the registration system (click here for registration details), and entry submissions uploaded by Friday 13th August. Please also ensure that all entry fees are finalised by this date, with Participation Deed (per student) and Mentor Declaration (per team) forms completed and uploaded.

Each challenge has their own guidelines about what to submit. See the end of this post for brief guidelines. Please read this information carefully, in conjunction with the relevant rules.

To submit your entry, upload your files a folder in to Google Drive/OneDrive/Dropbox etc., and paste your sharing link into the Notes against your team in the registration system. Don’t forget to make your sharing link accessible to anyone (public), and test it before submitting!

A Virtual Presentations Webinar will be held later in Term 3. In support of RoboCup Junior’s mission, a holistic approach will taken to judging entries in all divisions, so be sure in your submission you include as much as you can of your robot and how your team has developed it thus far in your submission. This will also allow our judges and referees to give you the best feedback to guide your continued development and learning.

If you have any questions, please contact Evan on [email protected], or for specific Challenge queries, click here to go to our State Webpage where can find our Challenge Coordinator’s direct contacts under the ‘Vic Committee’ section.

OnStage
OnStage teams are required to create videos for submission. Complete details are available by clicking here.

Rescue Lines
Rescue Line teams are required to create videos for submission. There will be five rounds for each team to video. Course layouts are available by clicking here for the Rescue Line Course Viewer. Hint: be sure to click the ‘Long Comments’ button to check if there are any course building notes to follow. For examples of course setups including ramps and debris (Secondary Rescue courses 4 and 5), click here.

You should submit a seperate video for each round, ensuring the course and victim is reset to the correct position prior to the start of the run. You may not ‘cut’ your video together, it must be continous, and have at least 5 seconds before and after your run. It also must show any calibration being completed.

Remember, we are not juding robots solely on their scores – so make sure you demonstrate your development and learning that has gone into the design, engineering, construction and programming of your robot. This can be a sepeate video if you wish.

Rescue Maze
Rescue Line teams are required to create videos for submission. There will be five rounds for each team to video. Course layouts are available by clicking here for the Rescue Maze Course Viewer. Please note Rounds 3-5 of Open Rescue Maze will be availablein the Course Viewer prior to the start of Term 3.

You should submit a seperate video for each round, ensuring the course and victim is reset to the correct position prior to the start of the run. You may not ‘cut’ your video together, it must be continous, and have at least 5 seconds before and after your run. It also must show any calibration being completed.

Remember, we are not juding robots solely on their scores – so make sure you demonstrate your development and learning that has gone into the design, engineering, construction and programming of your robot. This can be a sepeate video if you wish.

Soccer
Soccer teams are required to submit their code and a birds eye view diagram of your robots showing overall shape and placement of motors and sensors (remember to include port labels). We will then create the robots virtually and play our robots against other team’s robots using the EV3Sim Simulator (click here for details on EV3Sim).

Whilst this might seem a bit daunting, you don’t need to use EV3Sim at school if you don’t want to – just program and test your robots (using real robots) as you normally would, either in Lego Mindstorms EV3 (original version, not the new scratch style EV3 Classroom), or Python for ev3dev (click here for details on ev3dev).

Remember to follow the challenge rules when using sensors in your program – Simple Simon may only use one IR sensor (no compass), Standard League may only use one IR sensor and one Compass sensor, and Open League may use any sensors as they wish.

Remember, we are not juding robots solely on their game results – so you might like to make a video demonstrating your development and learning that has gone into the design, engineering, construction and programming of your robot.